tag:blogger.com,1999:blog-7115117288012344406.post2762730118421861913..comments2023-10-20T16:58:03.335+02:00Comments on Daltonic Gin: wireshark secondlife filtersDalienhttp://www.blogger.com/profile/16460776649089139090noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7115117288012344406.post-28171713932030063362008-08-03T12:19:00.000+02:002008-08-03T12:19:00.000+02:00I created a wireshark dissector for the SecondLife...I created a wireshark dissector for the SecondLife protocol using Lua. It can dynamically parse the message_template.msg to get the latest messages structures/names.<BR/><BR/>It has been uploaded to the OpenSim wiki:<BR/><A HREF="http://opensimulator.org/wiki/LLUDP_Dissector" REL="nofollow">LLUDP_Dissector</A>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7115117288012344406.post-16241223028696782172008-07-31T17:49:00.000+02:002008-07-31T17:49:00.000+02:00You may need to regenerate the static array from a...You may need to regenerate the static array from a fresh message template and the code to do that is inside the src tar ball.<BR/><BR/>it certainly was working at the time it was posted but as the last poster said, the message template as updated so some things may be bust. Also the zero encoding probably needs checking, and if i recall appended acks are still missing.Robin Corneliushttps://www.blogger.com/profile/14999971764834230407noreply@blogger.comtag:blogger.com,1999:blog-7115117288012344406.post-12653750625597736122008-06-22T23:03:00.000+02:002008-06-22T23:03:00.000+02:00Hey, this isn't bad! It does show the blocks and ...Hey, this isn't bad! It does show the blocks and fields of the slmsg for me. Some messages have changed since this thing was created I guess, it says ObjectUpdate is malformed. But it's pretty good! Thanks!Anonymousnoreply@blogger.com